New CS2 Train rework to replace Vertigo in active map pool

A Major Shift: Train Replaces Vertigo in Counter-Strike’s Active Map Pool

The Counter-Strike community is buzzing with excitement and speculation following Valve’s announcement of a significant change to the game’s active map pool for competitive tournaments. The iconic map de_train is making a comeback, replacing de_vertigo, marking yet another chapter in the evolving legacy of Counter-Strike’s competitive scene. This shake-up promises to reshape team strategies and reignite discussions about map preferences.

The Return of Train

Train is a beloved classic, known for its high-skill ceiling and unique gameplay dynamics. With its long sightlines, strategic choke points, and iconic A and B bombsites, the map has always been a favorite for snipers and tacticians. However, Valve’s decision to rework Train suggests that fans can expect significant updates to its layout and aesthetics. While the specifics of the rework remain under wraps, players are already speculating about potential changes that could modernize the map without losing its distinctive charm.

This isn’t Train’s first time being reintroduced. Historically, it has oscillated in and out of the active pool, reflecting Valve’s ongoing efforts to keep the competitive scene fresh. Its reentry marks a nostalgic return for veteran players and a fresh challenge for newer competitors.

New, reworked version of de_train in Counter-Strike 2. Picture shows the B bomb spot.
New de_train B spot

Goodbye, Vertigo

Vertigo, on the other hand, has been a polarizing map since its introduction to the active pool. While some players appreciated its vertical gameplay and unique bombsite dynamics, others criticized it for its steep learning curve and unorthodox design. Despite its contentious reception, Vertigo has led to some of the most memorable moments in recent tournament history. Its departure opens the door for new narratives and rivalries centered around Train.

What This Means for the Competitive Scene

The map change is set to take effect in time for the upcoming BLAST Major Austin in June 2025. Teams now face the daunting task of adapting their strategies to incorporate Train’s nuances. For many, this means revisiting old playbooks while simultaneously innovating to match the demands of the rework.

This shift also places added pressure on analysts and coaches. Preparing for a major tournament requires a deep understanding of the active map pool, and Train’s reintroduction adds an element of unpredictability. Fans can expect to see varied approaches as teams experiment with tactics and lineups.

The Community Reacts

The announcement has sparked widespread discussion across forums and social media. Some fans are thrilled about Train’s return, citing fond memories and the map’s rich history in Counter-Strike. Others are more skeptical, voicing concerns about how the rework might alter the map’s core identity.

Prominent players and streamers have weighed in as well, with many expressing excitement about the strategic depth Train brings to the table. However, they’ve also acknowledged the challenges of mastering a reworked map in a limited timeframe.

Looking Ahead

Valve’s decision to swap Vertigo for Train underscores their commitment to maintaining a dynamic and engaging competitive scene. As we approach the BLAST Major Austin, the anticipation for Train’s debut will only grow. Will it live up to its storied legacy? Or will the rework redefine its place in Counter-Strike history?

One thing is certain: the Counter-Strike community is in for an exhilarating ride. Whether you’re a player, coach, or fan, Train’s return promises to deliver fresh thrills and unforgettable moments in the months to come.

Stay tuned as we delve deeper into Train’s rework and its impact on the game. The countdown to BLAST Major Austin begins—and with it, a new era for Counter-Strike.