{"id":2355,"date":"2024-02-07T09:00:37","date_gmt":"2024-02-07T08:00:37","guid":{"rendered":"https:\/\/skinbaron.de\/thedailymonocle\/?p=2355"},"modified":"2024-02-07T09:00:37","modified_gmt":"2024-02-07T08:00:37","slug":"first-big-cs2-update-a-call-to-arms","status":"publish","type":"post","link":"https:\/\/skinbaron.de\/thedailymonocle\/first-big-cs2-update-a-call-to-arms\/","title":{"rendered":"First big CS2 update: A Call To Arms"},"content":{"rendered":"\n<p>Counter-Strike 2 has just received a massive update called &#8220;A Call To Arms&#8221;, bringing a plethora of new features, fixes, and tweaks to the beloved first-person shooter. From gameplay enhancements to graphical improvements, let&#8217;s dive into the details of what this update has to offer.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Arms Race and New Maps<\/h2>\n\n\n\n<p>One of the most exciting additions to Counter-Strike 2 is the inclusion of Arms Race mode, adding a refreshing twist to the gameplay experience. Additionally, players will now have two new battlegrounds to explore: &#8220;Baggage&#8221; and &#8220;Shoots.&#8221; Get ready to test your skills in these new environments as you climb the ranks and race to victory.<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure data-wp-context=\"{&quot;imageId&quot;:&quot;69df0ae343546&quot;}\" data-wp-interactive=\"core\/image\" data-wp-key=\"69df0ae343546\" class=\"aligncenter size-full is-resized has-lightbox wp-lightbox-container\"><img loading=\"lazy\" decoding=\"async\" width=\"2560\" height=\"1440\" data-wp-class--hide=\"state.isContentHidden\" data-wp-class--show=\"state.isContentVisible\" data-wp-init=\"callbacks.setButtonStyles\" data-wp-on--click=\"actions.showLightbox\" data-wp-on--load=\"callbacks.setButtonStyles\" data-wp-on-window--resize=\"callbacks.setButtonStyles\" src=\"https:\/\/skinbaron.de\/thedailymonocle\/wp-content\/uploads\/2024\/02\/new-map-baggage.jpg\" alt=\"Reworked Counter-Strike 2 version of the classic arms race map Baggage\" class=\"wp-image-2357\" style=\"width:500px\" srcset=\"https:\/\/skinbaron.de\/thedailymonocle\/wp-content\/uploads\/2024\/02\/new-map-baggage.jpg 2560w, https:\/\/skinbaron.de\/thedailymonocle\/wp-content\/uploads\/2024\/02\/new-map-baggage-300x169.jpg 300w, https:\/\/skinbaron.de\/thedailymonocle\/wp-content\/uploads\/2024\/02\/new-map-baggage-1024x576.jpg 1024w, https:\/\/skinbaron.de\/thedailymonocle\/wp-content\/uploads\/2024\/02\/new-map-baggage-768x432.jpg 768w, https:\/\/skinbaron.de\/thedailymonocle\/wp-content\/uploads\/2024\/02\/new-map-baggage-1536x864.jpg 1536w, https:\/\/skinbaron.de\/thedailymonocle\/wp-content\/uploads\/2024\/02\/new-map-baggage-2048x1152.jpg 2048w\" sizes=\"auto, (max-width: 2560px) 100vw, 2560px\" \/><button\n\t\t\tclass=\"lightbox-trigger\"\n\t\t\ttype=\"button\"\n\t\t\taria-haspopup=\"dialog\"\n\t\t\taria-label=\"Enlarge\"\n\t\t\tdata-wp-init=\"callbacks.initTriggerButton\"\n\t\t\tdata-wp-on--click=\"actions.showLightbox\"\n\t\t\tdata-wp-style--right=\"state.imageButtonRight\"\n\t\t\tdata-wp-style--top=\"state.imageButtonTop\"\n\t\t>\n\t\t\t<svg xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"12\" height=\"12\" fill=\"none\" viewBox=\"0 0 12 12\">\n\t\t\t\t<path fill=\"#fff\" d=\"M2 0a2 2 0 0 0-2 2v2h1.5V2a.5.5 0 0 1 .5-.5h2V0H2Zm2 10.5H2a.5.5 0 0 1-.5-.5V8H0v2a2 2 0 0 0 2 2h2v-1.5ZM8 12v-1.5h2a.5.5 0 0 0 .5-.5V8H12v2a2 2 0 0 1-2 2H8Zm2-12a2 2 0 0 1 2 2v2h-1.5V2a.5.5 0 0 0-.5-.5H8V0h2Z\" \/>\n\t\t\t<\/svg>\n\t\t<\/button><figcaption class=\"wp-element-caption\">&#8220;Baggage&#8221; has received a rework for Counter-Strike 2 <\/figcaption><\/figure>\n<\/div>\n\n\n<h2 class=\"wp-block-heading\">Weapon Finishes and Stickers<\/h2>\n\n\n\n<p>Customization options have been expanded with the introduction of the Kilowatt Case, featuring 17 community-designed weapon finishes. Plus, lucky players might stumble upon <a href=\"https:\/\/skinbaron.de\/thedailymonocle\/?p=2049\" target=\"_blank\" rel=\"noreferrer noopener\">the rare Kukri Knife with original finishes as a special item<\/a>. But the customization doesn&#8217;t stop there; the Ambush Sticker Capsule is now available, allowing players to adorn their weapons with flair. With support for flexible sticker placement, you can now personalize your arsenal like never before, with up to five stickers per weapon. And thanks to a new zoom feature during sticker placement, achieving the perfect look is easier than ever.<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure data-wp-context=\"{&quot;imageId&quot;:&quot;69df0ae343942&quot;}\" data-wp-interactive=\"core\/image\" data-wp-key=\"69df0ae343942\" class=\"aligncenter size-full is-resized has-lightbox wp-lightbox-container\"><img loading=\"lazy\" decoding=\"async\" width=\"940\" height=\"940\" data-wp-class--hide=\"state.isContentHidden\" data-wp-class--show=\"state.isContentVisible\" data-wp-init=\"callbacks.setButtonStyles\" data-wp-on--click=\"actions.showLightbox\" data-wp-on--load=\"callbacks.setButtonStyles\" data-wp-on-window--resize=\"callbacks.setButtonStyles\" src=\"https:\/\/skinbaron.de\/thedailymonocle\/wp-content\/uploads\/2024\/01\/Kukri-Fade.png\" alt=\"\" class=\"wp-image-2054\" style=\"width:500px\" srcset=\"https:\/\/skinbaron.de\/thedailymonocle\/wp-content\/uploads\/2024\/01\/Kukri-Fade.png 940w, https:\/\/skinbaron.de\/thedailymonocle\/wp-content\/uploads\/2024\/01\/Kukri-Fade-300x300.png 300w, https:\/\/skinbaron.de\/thedailymonocle\/wp-content\/uploads\/2024\/01\/Kukri-Fade-150x150.png 150w, https:\/\/skinbaron.de\/thedailymonocle\/wp-content\/uploads\/2024\/01\/Kukri-Fade-768x768.png 768w\" sizes=\"auto, (max-width: 940px) 100vw, 940px\" \/><button\n\t\t\tclass=\"lightbox-trigger\"\n\t\t\ttype=\"button\"\n\t\t\taria-haspopup=\"dialog\"\n\t\t\taria-label=\"Enlarge\"\n\t\t\tdata-wp-init=\"callbacks.initTriggerButton\"\n\t\t\tdata-wp-on--click=\"actions.showLightbox\"\n\t\t\tdata-wp-style--right=\"state.imageButtonRight\"\n\t\t\tdata-wp-style--top=\"state.imageButtonTop\"\n\t\t>\n\t\t\t<svg xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"12\" height=\"12\" fill=\"none\" viewBox=\"0 0 12 12\">\n\t\t\t\t<path fill=\"#fff\" d=\"M2 0a2 2 0 0 0-2 2v2h1.5V2a.5.5 0 0 1 .5-.5h2V0H2Zm2 10.5H2a.5.5 0 0 1-.5-.5V8H0v2a2 2 0 0 0 2 2h2v-1.5ZM8 12v-1.5h2a.5.5 0 0 0 .5-.5V8H12v2a2 2 0 0 1-2 2H8Zm2-12a2 2 0 0 1 2 2v2h-1.5V2a.5.5 0 0 0-.5-.5H8V0h2Z\" \/>\n\t\t\t<\/svg>\n\t\t<\/button><figcaption class=\"wp-element-caption\">New Kukri Knife is now officially in the game<\/figcaption><\/figure>\n<\/div>\n\n\n<h2 class=\"wp-block-heading\">Music Kits and Zeus Enhancements<\/h2>\n\n\n\n<p>For those who like to set the mood, the NIGHTMODE Music Kit Box is now up for grabs, offering a selection of tunes to accompany your gameplay. Meanwhile, the Zeus has undergone some improvements, becoming reusable across all game modes with a 30-second recharge delay. Plus, players can now apply stickers and name tags to the Zeus, adding a touch of personality to this formidable weapon.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Gameplay Enhancements<\/h2>\n\n\n\n<p>Numerous tweaks have been made to enhance the overall gameplay experience. From quality of life improvements like a &#8220;Refund All&#8221; button in the buy menu to more significant changes such as reduced peeker&#8217;s advantage and improved collision mechanics, this update aims to make every match smoother and more enjoyable.<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure data-wp-context=\"{&quot;imageId&quot;:&quot;69df0ae343cfd&quot;}\" data-wp-interactive=\"core\/image\" data-wp-key=\"69df0ae343cfd\" class=\"aligncenter size-full is-resized has-lightbox wp-lightbox-container\"><img loading=\"lazy\" decoding=\"async\" width=\"1920\" height=\"1080\" data-wp-class--hide=\"state.isContentHidden\" data-wp-class--show=\"state.isContentVisible\" data-wp-init=\"callbacks.setButtonStyles\" data-wp-on--click=\"actions.showLightbox\" data-wp-on--load=\"callbacks.setButtonStyles\" data-wp-on-window--resize=\"callbacks.setButtonStyles\" src=\"https:\/\/skinbaron.de\/thedailymonocle\/wp-content\/uploads\/2024\/02\/zeus-skin.png\" alt=\"\" class=\"wp-image-2359\" style=\"width:500px\" srcset=\"https:\/\/skinbaron.de\/thedailymonocle\/wp-content\/uploads\/2024\/02\/zeus-skin.png 1920w, https:\/\/skinbaron.de\/thedailymonocle\/wp-content\/uploads\/2024\/02\/zeus-skin-300x169.png 300w, https:\/\/skinbaron.de\/thedailymonocle\/wp-content\/uploads\/2024\/02\/zeus-skin-1024x576.png 1024w, https:\/\/skinbaron.de\/thedailymonocle\/wp-content\/uploads\/2024\/02\/zeus-skin-768x432.png 768w, https:\/\/skinbaron.de\/thedailymonocle\/wp-content\/uploads\/2024\/02\/zeus-skin-1536x864.png 1536w\" sizes=\"auto, (max-width: 1920px) 100vw, 1920px\" \/><button\n\t\t\tclass=\"lightbox-trigger\"\n\t\t\ttype=\"button\"\n\t\t\taria-haspopup=\"dialog\"\n\t\t\taria-label=\"Enlarge\"\n\t\t\tdata-wp-init=\"callbacks.initTriggerButton\"\n\t\t\tdata-wp-on--click=\"actions.showLightbox\"\n\t\t\tdata-wp-style--right=\"state.imageButtonRight\"\n\t\t\tdata-wp-style--top=\"state.imageButtonTop\"\n\t\t>\n\t\t\t<svg xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"12\" height=\"12\" fill=\"none\" viewBox=\"0 0 12 12\">\n\t\t\t\t<path fill=\"#fff\" d=\"M2 0a2 2 0 0 0-2 2v2h1.5V2a.5.5 0 0 1 .5-.5h2V0H2Zm2 10.5H2a.5.5 0 0 1-.5-.5V8H0v2a2 2 0 0 0 2 2h2v-1.5ZM8 12v-1.5h2a.5.5 0 0 0 .5-.5V8H12v2a2 2 0 0 1-2 2H8Zm2-12a2 2 0 0 1 2 2v2h-1.5V2a.5.5 0 0 0-.5-.5H8V0h2Z\" \/>\n\t\t\t<\/svg>\n\t\t<\/button><figcaption class=\"wp-element-caption\">The first and only Zeus skin in Counter-Strike 2<\/figcaption><\/figure>\n<\/div>\n\n\n<h2 class=\"wp-block-heading\">Audio and Networking Improvements<\/h2>\n\n\n\n<p>In the realm of audio, players now have more control over their voice chat settings, with options to select audio input devices, adjust microphone thresholds, and even listen to their own microphone output. Meanwhile, networking improvements aim to reduce peeker&#8217;s advantage and enhance overall server performance, providing a more stable and responsive online experience.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">UI Overhauls and Map Fixes<\/h2>\n\n\n\n<p>The user interface has received some love as well, with new background map settings and improved chat functionality. Plus, several maps have undergone adjustments to fix various bugs and improve player visibility, ensuring a more balanced and immersive gameplay environment.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Conclusion<\/h2>\n\n\n\n<p>With this extensive update, Counter-Strike 2 continues to evolve, delivering new content and improvements to keep players engaged and entertained. Whether you&#8217;re a seasoned veteran or a newcomer to the series, there&#8217;s never been a better time to jump into the action and experience the adrenaline-pumping thrills of Counter-Strike 2. So grab your weapons, customize your loadout, and prepare for intense battles in the ultimate first-person shooter experience.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">The Release Notes for &#8220;A Call To Arms&#8221;:<\/h2>\n\n\n\n<h4 class=\"wp-block-heading\">MUSIC KITS<\/h4>\n\n\n\n<p>The NIGHTMODE Music Kit Box is now available for purchase in standard and StatTrak versions<\/p>\n\n\n\n<h4 class=\"wp-block-heading\">ZEUS<\/h4>\n\n\n\n<p>Made Zeus reusable in all game modes, after a 30 second recharge delay<br>Added support for applying stickers and name tags to the Zeus<br>Adjusted the Zeus first person model position<br>Added Zeus kill icon to kill cards and post round damage report<\/p>\n\n\n\n<h4 class=\"wp-block-heading\">SMOKE<\/h4>\n\n\n\n<p>Smokes now cast shadows<br>Smoke rendering and animation have been improved<\/p>\n\n\n\n<h4 class=\"wp-block-heading\">GAMEPLAY<\/h4>\n\n\n\n<p>Added a &#8220;Refund All&#8221; button to the buy menu<br>Added a setting to disable first person bullet tracers<br>Silencers can now always be reattached regardless of whether detaching them is enabled or not<br>Player pings are no longer blocked by invisible geometry<br>Various adjustments to sub-tick shooting<br>Fixed several cases where players could silently drop down vertical surfaces<br>Improved smoothness of sliding along surfaces<br>Fixed an issue where collisions between players were jittery<br>To ensure loadouts are correct at the beginning of matches, loadout changes are no longer allowed while searching for Premier, Competitive, or Wingman<\/p>\n\n\n\n<h4 class=\"wp-block-heading\">SOUND<\/h4>\n\n\n\n<p>Added the option to select an audio input device for VOIP from the audio settings menu<br>Added the option to change your microphone threshold (the minimum loudness before we start transmitting audio) from the audio options menu, as well as metering for your current mic loudness<br>Added the option to listen to your own microphone from the audio settings menu to hear how you sound<br>Replaced the M249 fire sound effect<br>Replaced the Zeus charging, charge not available, and charge ready states sound effects<br>Further reduced occlusion effects<br>Minor mix adjustments<br>Fixed an issue where some player-centric sounds were being perceived as originating from slightly behind the player<\/p>\n\n\n\n<h4 class=\"wp-block-heading\">NETWORKING<\/h4>\n\n\n\n<p>Reduced peeker&#8217;s advantage in many cases<br>The amount of peeker&#8217;s advantage in the steady state is reduced by 16ms<br>Also reduced the frequency of situations that lead to very large peeker&#8217;s advantage due to excessive command queue depth<br>Added cl_ticktiming console command that prints a report breaking down the various sources of latency<br>Added an option to buffer server updates and user commands by one or more packets. This can be used to smooth over stuttering due to packet loss, at the expense of increased latency<\/p>\n\n\n\n<h4 class=\"wp-block-heading\">UI<\/h4>\n\n\n\n<p>Added support for separate main menu and item inspect background map settings<br>Added &#8220;Baggage&#8221; and &#8220;Warehouse&#8221; as options for the main menu and item inspect background maps<br>In-game team-only chat will now be prefixed with the team (e.g., &#8220;[T]&#8221; or &#8220;[CT]&#8221;)<br>Added &#8216;XP Overload&#8217; status which is awarded to players who have earned all of their normal XP during the week (11,166 XP) and reached reduced XP gain. XP Overload status is attached to players&#8217; names in scoreboard, main menu, death notices, etc. XP Overload status is awarded for a minimum of one week. Additional tiers of XP Overload status can be unlocked by earning all of the normal XP over multiple consecutive weeks<br>Agents with unique end-of-match cheer animations now have unique defeat animations as well. You can disable playing defeat animations for the local player in settings<br>Added more accolades to end-of-match<\/p>\n\n\n\n<h4 class=\"wp-block-heading\">MISC<\/h4>\n\n\n\n<p>Adjusted the range of CS Ratings allowed to party together in Premier matchmaking<br>Fixed a case where high-DPI mice would result in jittery mouse movement<br>Added Minor improvements to animations during demo playback<br>Disabled rich presence update when running Steam Client in tournament mode<\/p>\n\n\n\n<h4 class=\"wp-block-heading\">MAPS<\/h4>\n\n\n\n<p>INFERNO<br>Fixed various gaps and adjusted grenade collision to make grenade bounces more predictable<br>Adjusted texture blending to improve player visibility<\/p>\n\n\n\n<p>ANCIENT<br>Adjusted grenade collision on bombsite B ground to make grenade bounces more predictable<\/p>\n\n\n\n<p>ANUBIS<br>Fixed holes in world at Lower Tunnel<br>Fixed collision on all pillars so players can no longer pixel boost<br>Fixed collision so utility does not fall out of world on top of structure at T Start<br>Fixed missing collision on steps at Street which would allow dropped weapons to fall out of world<br>Improved vis at CT spawn<br>Fixed invisible boost ledge at Bombsite B<br>Fixed various gaps in the world<br>Fixed missing collision on stair geo at CT spawn that allowed weapons\/bomb to fall out of world<br>Fixed missing collision at Fountain that allowed weapons\/bomb to fall out of world<br>Fixed some doors not generating bullet decals<br>Fixed vis issue at Street<\/p>\n\n\n\n<p>OVERPASS<br>Fixed some collision that was causing unpredictable player movement<\/p>\n\n\n\n<p>MIRAGE<br>Added collision to prevent bomb becoming unreachable<br>Adjusted some collision to prevent a ledge\/pixel walk<br>Fixed player getting stuck when strafing on Middle Ramp by simplifying geo of floor and wall<br>Removed a clip brush from Apartments to improve flash lineups<\/p>\n\n\n\n<p>NUKE<br>Built some collision to prevent bomb from getting stuck behind barrels<br>Fixed some disappearing mesh<br>Fixed dynamic shadow clipping on characters at Vending<br>Improved clipping in vents<br>Fixed bombsite water to have better reflections on low settings<br>Fixed vis issue at t-spawn<br>Fixed collision on ramp in Bombsite B<br>Fixed holes in world<\/p>\n\n\n\n<p>VERTIGO<br>Fixed holes in world and other minor geometry bugs<\/p>\n\n\n\n<p>ITALY<br>Adjusted some collision to prevent players getting stuck in apartment<\/p>\n\n\n\n<p>OFFICE<br>Fixed a case where players could jump on a wall<br>Fixed a case where players could get stuck if they crouched<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Counter-Strike 2 has just received a massive update called &#8220;A [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":2435,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_uag_custom_page_level_css":"","footnotes":""},"categories":[10],"tags":[107,145,166,277,476],"class_list":{"0":"post-2355","1":"post","2":"type-post","3":"status-publish","4":"format-standard","5":"has-post-thumbnail","6":"hentry","7":"category-update","8":"tag-counter-strike-2","9":"tag-cs2","10":"tag-cs2-update","11":"tag-kilowatt-case","12":"tag-zeus-skins","14":"post-with-thumbnail","15":"post-with-thumbnail-large"},"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>First big CS2 update: A Call To Arms - The Daily Monocle<\/title>\n<meta name=\"description\" content=\"The first big Counter-Strike 2 update is here! Overview of all the new thing &quot;A Call To Arms&quot; brought to the game.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/skinbaron.de\/thedailymonocle\/first-big-cs2-update-a-call-to-arms\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"First big CS2 update: A Call To Arms - The Daily Monocle\" \/>\n<meta property=\"og:description\" content=\"The first big Counter-Strike 2 update is here! 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