Scripts

CS2 BINDS

Throwaction Bind

alias "+ta" "-attack; -attack2;"

bind "KEY" "+ta"

Jumpthrow Bind

alias "+jt" "+jump;"
alias "-jt" "-jump;"
alias "+ta" "-attack; -attack2;"

bind "KEY" "+jt;+ta;"

Forward-Jumpthrow Bind

alias "+fjt" "+forward;+jump;"
alias "-fjt" "-jump;-forward;"
alias "+ta" "-attack; -attack2;"	

bind "KEY" "+fjt;+ta;"

Large Crosshair Bind

bind "KEY" "toggle cl_crosshairsize 1000 X; toggle cl_crosshairgap -4 Y"	

// Replace "X" with the value of your cl_crosshairsize
// Replace "Y" with the value of your cl_crosshairgap

Weaponmodel Bind – if you play not classic view

bind "KEY" "toggle viewmodel_presetpos 3 Z"	

// Replace "Z" with your viewmodel_presetpos (Classic=3, Couch=2, Desktop=1)

Weaponmodel Bind – if you play different Fov-Settings

bind "KEY" "toggle viewmodel_fov 68 A; toggle viewmodel_offset_x 2.5 B; toggle viewmodel_offset_y 0 C; toggle viewmodel_offset_z -1.5 D"	

// Replace "A", "B", "C" and "D" with your values
// Standard values for viewmodel_presetpos 3: viewmodel_fov 68; viewmodel_offset_x 2.5; viewmodel_offset_y 0; viewmodel_offset_z -1.5; 

Radar Setting & Bind – closer view of the map

 	
cl_radar_always_centered 1
cl_radar_rotate 1
cl_hud_radar_scale Y.Y (recommended 1.0)
cl_radar_scale X.X (recommended 0.6 - 0.8)

bind "KEY" "toggle cl_radar_always_centered; toggle cl_radar_rotate; toggle cl_radar_scale 0.3 X.X; toggle cl_hud_radar_scale 1.3 Y.Y" 

// Replace "X.X" and "Y.Y" with your values
// Don't use "toggle cl_hud_radar_scale 1.3 Y.Y" if radar scale should not change with the bind 

Radar Setting & Bind – better overview of the map


cl_radar_always_centered 0
cl_radar_rotate 0
cl_hud_radar_scale Y.Y (recommended 1.0)
cl_radar_scale X.X (recommended 0.3)
 	
bind "KEY" "toggle cl_radar_always_centered; toggle cl_radar_rotate; toggle cl_radar_scale 0.65 X.X; toggle cl_hud_radar_scale 1.3 Y.Y"

// Replace "X.X" and "Y.Y" with your values
// Don't use "toggle cl_hud_radar_scale 1.3 Y.Y" if radar scale should not change with the bind 

Console and Autoexec.cfg

Save all binds in one autoexec.cfg in your CS2 steam config folder or use the ingame console

Folder-path:
	

Activate the console via launch options:


Activate the console via ingame settings: